Filler, by SimianLogic gets my addictive game of the day award. Bit like the retro arcade game Qix (where you had to fill a percentage of the screen by drawing boxes) – this time you grow big balls but must avoid crashing into small balls. Schoolboy humour intended. Nice use of physics in Flash.















January 16, 2008 at 3:24 am |
Thanks for the mention! I had actually never heard of Qix when I designed the game–I considered it a spin off of Jezzball.